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Crate Garden — free 3D browser game

About Crate Garden

Crate Garden is a cosy push-puzzle on floating garden islands: walk the gardener around, push every crate onto a flower pad and watch the flowers bloom. There are 100 levels in 10 worlds, adding slippery ice, holes, heavy stone crates, one-way paths, colour pads, switches and fences, portals and crumbling rope bridges. Every level is checked by a solver, so each one can be solved, and the star targets come from the fewest moves possible.

How to play

  1. Walk one tile at a time with the arrow keys or WASD, or swipe on the game. On phones there is also an arrow pad in the corner.
  2. Walk into a crate to push it one tile. You can only push, never pull, and you can't push two crates at once.
  3. Get a crate onto every flower pad to clear the level. Coloured pads need a crate with the same colour badge.
  4. Made a mistake? Press U or the ↶ button to undo a move, or R or the ⟲ button to start the puzzle again. Undo is free.
  5. Stars come from your move count: ★ for clearing, ★★ within one and a half times the fewest possible moves, and ★★★ within a couple of moves of the best. The HUD shows your moves and the next star target.

Controls

  • Keyboard: Arrow keys or WASD to walk and push, U to undo, R to restart
  • Touch: Swipe or use the arrow pad
  • Pause: P or Esc, or the pause button.

100 levels in 10 worlds

Levels unlock one after another. Clear a level to earn up to three stars, and come back later to collect any you missed.

WorldLevelsWhat's new
🌱 Seedling Meadow1–10Learn to push: small gardens, a few crates, and the golden rule of never pulling.
❄️ Frosty Pond11–20Ice tiles send crates sliding until something stops them.
🕳️ Mole Hollows21–30Holes block the way. Push a crate in to fill one and walk across.
🪨 Stone Orchard31–40Heavy stone crates need a clear tile behind you before they budge.
🍃 Windy Paths41–50Arrow tiles only let you and your crates in one way.
🌈 Rainbow Beds51–60Colour crates must reach the flower pad with the same colour.
🔘 Greenhouse Gates61–70Switches raise and lower fences. Park a crate on one to keep it pressed.
✨ Firefly Portals71–80Paired portals zip you and your crates across the garden at dusk.
🌉 Rope Bridges81–90Bridges span the gaps but crumble once you step off them.
🌻 Grand Garden91–100Everything together: ice, holes, stones, arrows, colours, portals and more.

Arcade mode

Solve small gardens against the clock. Each one adds time. Every puzzle is generated on the spot and checked by the solver. Clearing one scores 100 per crate, plus a bonus for few moves, and adds time to the clock. New mechanics join as you go. The run ends when the clock hits zero.

Tips

  • Before pushing, check the tile behind the crate: a crate pushed into a corner or against a hedge can't be pulled back out.
  • On ice, a crate keeps sliding until it hits something, so park a crate or a hedge where you want it to stop.
  • Holes swallow a crate and become solid ground. Pick which crate to sacrifice carefully, because every pad still needs one.
  • Rope bridges crumble after you cross them, so bring everything you need before your last trip over.

Questions

Is every level solvable?

Yes. Every one of the 100 levels was checked by an exact solver that tries every possible move with the real rules (ice, holes, heavy crates, one-way paths, colours, switches, portals and bridges). The same solver sets the star targets from the fewest moves possible.

How do stars work?

Clearing a level earns one star. Finish within one and a half times the fewest possible moves for two stars, and within a couple of moves of the very best solution for three. Undo takes moves back, so they don't count against you.

What if I get stuck?

Press U or the ↶ button to undo as many moves as you like, or R or the ⟲ button to restart the puzzle. Nothing is lost, and you can retry as often as you want.

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