About Lily Hop
Lily Hop is a 3D timing game about a small, bouncy frog crossing a stream that floats high above the clouds. Hold to charge a hop and watch the landing ring slide out across the water, then let go when it sits on the next lily pad. Across 100 levels in 10 colourful worlds the pond gets livelier: drifting pads, soggy pads that sink, split routes, whirlpools, spring lilies that fling you, rolling logs and currents, gusty wind and lotus blooms that open and close. Snap up the fireflies for three stars, string together perfect landings for a combo, or see how far you get on the endless Arcade pond.
How to play
- Hold anywhere on the screen, or hold Space, to charge a hop. The longer you hold, the farther your frog jumps. Let go to hop.
- While you charge, a ring slides out across the water to show exactly where you will land. It turns white over a pad, mint in the perfect middle, gold over a firefly and red over water.
- Your frog aims at the next pad on its own. Where the route splits, press ← or → (or slide your finger sideways while holding) to pick a side.
- Land near the middle of a pad for a Perfect. Perfects in a row build a combo for bonus points. Fireflies hover over some pads: land close to them to snap them up.
- Each world adds something new: drifting pads, sinking pads, split routes, whirlpools, spring lilies, logs and currents, wind and lotus blooms that only hold you while open.
- Reaching the far shore earns one star. Snap about half of the fireflies for two stars and nearly all of them for three. The exact numbers show when the level starts.
Controls
- Keyboard
- Hold Space or ↑ to charge, release to hop · ← → pick a lane
- Touch
- press and hold anywhere, release to hop · slide sideways to pick a lane
- Pause
- P or Esc, or the pause button.
Arcade mode
Endless pond. Every pad sinks if you stay too long, and the wait gets shorter as you go.
You score 10 points per hop, 50 per firefly and a bonus for perfect landings that grows with your combo. New kinds of pads join every 10 hops. The run ends on your first splash.
100 levels in 10 worlds
Levels unlock one after another. Clear a level to earn up to three stars, and come back later to collect any you missed.
Lily Shallows
World 1 · Levels 1–10Learn to charge and hop. Big still lily pads, then smaller stepping stones.
Drift Bay
World 2 · Levels 11–20Pads drift back and forth on the ripples. Wait for them to float close.
Soggy Marsh
World 3 · Levels 21–30Yellowed pads sink a moment after you land. Keep hopping!
Twin Brooks
World 4 · Levels 31–40The route splits: a safe lane, or a riskier lane full of fireflies.
Whirl Pond
World 5 · Levels 41–50Whirlpools spin pads round in circles. Time your hop as they swing past.
Spring Lilies
World 6 · Levels 51–60Pink spring lilies fling you across the water, through trails of fireflies.
Log Current
World 7 · Levels 61–70Rolling logs slide side to side, then currents carry them away. Don't ride too long.
Breezy Reeds
World 8 · Levels 71–80Gusts push your hop sideways. Let go when the ring swings back over the pad.
Lotus Clock
World 9 · Levels 81–90Lotus blooms open and close on a beat and only hold you while open.
Moonlit Finale
World 10 · Levels 91–100Everything you have learned, mixed together under the stars. Hard but fair.
Tips
- Watch the ring, not the frog. Let go the moment it sits on the pad: aim for the middle.
- The ring keeps moving at the same speed, so you can learn the rhythm: short hops need a quick tap-and-hold, long hops a full charge.
- Charging is safe. Nothing happens until you let go, so you can wait on a still pad for a drifting one to float closer.
- On soggy, sinking pads, start charging as soon as you land.
- Whirlpool pads circle round. Wait until one swings towards you, then hop.
- In the wind, the ring sways with the gusts. Let go when it swings back over the pad.
- Lotus blooms close on a beat. Land just after one opens so you have time to charge your next hop.
- Missed some fireflies? Replay the level later for three stars.
Questions
How many levels are there?
100 levels in 10 worlds of 10 levels each. Each world adds a new kind of pad or hazard, and its tenth level is a longer finale. Levels unlock one after another.
How do I earn three stars?
Reaching the far shore earns one star. Snap about half of the fireflies for two stars and nearly all of them for three. The exact numbers appear at the start of each level and on the results screen.
How do I choose where to jump?
Your frog turns towards the next pad by itself, so you only decide how far to hop. Where the route splits into two lanes, press ← or →, or slide your finger sideways while holding, to switch lanes.
Is the pond the same every time?
Yes. In Levels mode each level has a fixed layout, so you can learn it and come back for missed fireflies. Arcade mode builds a fresh endless pond every run.
How is my Arcade score worked out?
You get 10 points per hop, 50 points per firefly and a perfect-landing bonus that grows with your combo. Your best score is saved in this browser.
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