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Jelly Sort — free 3D browser game

3D puzzle
  • 100 levels
  • 10 worlds
  • Arcade mode
  • Tap · Keys

About Jelly Sort

Jelly Sort is a calm 3D sorting puzzle on a floating shelf in the sky. Tap a glass tube to lift its top jelly, tap another to drop it, and fill every tube with one colour. There are 100 levels in 10 worlds that add mystery jellies, frozen jellies, locked tubes, little cups, move limits, one-way tubes and sun and moon lids, plus an Arcade mode against a ticking clock. Every level is checked by a solver, so each one can be solved, and the star targets come from the fewest moves possible.

Play Jelly Sort

How to play

  1. Tap or click a tube to lift its top jelly (and any matching jellies right under it). Tap another tube to drop them there. Tap the same tube again to put them back.
  2. Jellies can only land on a jelly of the same colour or in an empty tube, and a tube holds four. A full tube of one colour gets a cap and is finished.
  3. Each colour also has its own white mark (heart, star, drop, moon and so on), so you can sort by shape as well as colour.
  4. Each world adds one new idea: mystery jellies that show their colour when uncovered, frozen jellies, locked tubes, little cups, move limits, one-way tubes and lids that open and close with every move.
  5. Stars come from your move count: ★★★ within a move or two of the fewest possible, ★★ within about one and a half times, ★ for any finish. The HUD shows your moves and the next star target. Undo (3 per level) takes a move back for free; restart is always free.

Controls

Keyboard
Number keys 1–9 and 0 pick a tube, or ← → to choose and Space to lift and drop. U undo, R restart, H hint
Touch
Tap a tube to lift, tap another to drop
Pause
P or Esc, or the pause button.

Arcade mode

Sort as many shelves as you can before the clock runs out.

Every shelf is made on the spot and checked by the solver. Clearing one scores 100 per colour plus a bonus for few moves, and adds some time, but the time you get back shrinks with every shelf while the shelves grow and new mechanics join in. The run ends when the clock hits zero.

100 levels in 10 worlds

Levels unlock one after another. Clear a level to earn up to three stars, and come back later to collect any you missed.

  1. Sugar Shore

    World 1 · Levels 1–10

    Learn to sort: lift a jelly, drop it on its colour, fill a tube.

  2. Berry Grove

    World 2 · Levels 11–20

    More colours and more tubes. Keep a spare tube free.

  3. Mystery Mist

    World 3 · Levels 21–30

    Mystery jellies hide their colour until nothing is on top of them.

  4. Frost Peak

    World 4 · Levels 31–40

    Frozen jellies won't budge until a jelly of their colour lands on them.

  5. Lock Lagoon

    World 5 · Levels 41–50

    Locked tubes open once a tube of the lock's colour is finished.

  6. Tiny Cups

    World 6 · Levels 51–60

    Only one spare tube, plus little cups that hold just one or two jellies.

  7. Countdown Canyon

    World 7 · Levels 61–70

    Every shelf has a move limit. Plan before you tap.

  8. One-Way Falls

    World 8 · Levels 71–80

    In-only tubes never give back; out-only tubes never take.

  9. Sun & Moon

    World 9 · Levels 81–90

    Sun lids and moon lids take turns: every move flips which ones are open.

  10. Jelly Jamboree

    World 10 · Levels 91–100

    Everything together on the biggest shelves, with a move-limit finale.

Tips

  • Keep one tube empty as long as you can. An empty tube takes any colour, so it is the key to untangling the others.
  • Before you move, look at what will be on top afterwards. Uncovering a colour that matches another top is a free next move.
  • Mystery jellies hide their colour, so uncover them early when the other tubes still have room.
  • Locked tubes open when a tube of the lock's colour is finished. Work on that colour first.

Questions

Is every level solvable?

Yes. Every one of the 100 levels was checked by an exact solver that tries every possible move with the real rules (mystery and frozen jellies, locks, cups, one-way tubes and lids). The same solver sets the star targets from the fewest moves possible.

How do stars work?

Finishing a level earns one star. Finish within about one and a half times the fewest possible moves for two stars, and within a move or two of the very best for three. Undo takes moves back, so undone moves don't count.

What if I get stuck?

Press U or the ↶ button to undo (three per level), R or the ⟲ button to restart the shelf for free, or H or the 💡 button for a hint that shows the next best move.

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